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American pit bull terrier[a], ou apenas pit bull, é uma raça pura de cães de porte médio e atléticos oriunda 🌛 dos Estados Unidos.

[1][3] Desenvolvida no século XIX e reconhecida em 1898 pelo UKC, pertence a família terrier, subdivisão terrier de 🌛 tipo bull.[1][3]

Originalmente criado para a rinha de cães, o pit bull atua hoje principalmente como cão de companhia e cão 🌛 atleta em esportes lícitos, e, em menor escala também como cão de agarre em caça lícita de grandes animais como 🌛 javalis.[1][3][4][5][6]

O pit bull é um cão atlético de porte médio do tipo terrier, e descende do extinto bull-and-terrier, cães que 🌛 eram gerados pelo cruzamento entre o extinto antigo buldogue inglês e o antigo terrier inglês.[1][3]

O Bull-and-terrier foi criado nas Ilhas 🌛 britânicas para caça e para o combate em desportos sangrentos, e geralmente é creditado como o ancestral do pit bull.

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    "Multiplayer" redirects here. For other multiplayer games, see Game § Multiplayer

    A multiplayer video game is a video game in which 🤶 more than one person can play in the same game environment at the same time, either locally on the same 🤶 computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most 🤶 commonly the Internet (e.g. World of Warcraft, Call of Duty, DayZ). Multiplayer games usually require players to share a single 🤶 game system or use networking technology to play together over a greater distance; players may compete against one or more 🤶 human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to 🤶 multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games.

    History 🤶 [ edit ]

    Some of the earliest video games were two-player games, including early sports games (such as 1958's Tennis For 🤶 Two and 1972's Pong), early shooter games such as Spacewar! (1962)[1] and early racing video games such as Astro Race 🤶 (1973).[2] The first examples of multiplayer real-time games were developed on the PLATO system about 1973. Multi-user games developed on 🤶 this system included 1973's Empire and 1974's Spasim; the latter was an early first-person shooter. Other early video games included 🤶 turn-based multiplayer modes, popular in tabletop arcade machines. In such games, play is alternated at some point (often after the 🤶 loss of a life). All players' scores are often displayed onscreen so players can see their relative standing. Danielle Bunten 🤶 Berry created some of the first multiplayer video games, such as her debut, Wheeler Dealers (1978) and her most notable 🤶 work, M.U.L.E. (1983).

    Gauntlet (1985) and Quartet (1986) introduced co-operative 4-player gaming to the arcades. The games had broader consoles to 🤶 allow for four sets of controls.

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